namespace UnityEditor.Purchasing
{
    internal static class EventUINames
    {
        internal const string k_UINameAutoInit = "auto_init_purchasing";
        internal const string k_UINameSelectTargetStore = "select_target_store";
        internal const string k_UINameProductType = "product_type";
        internal const string k_UINamePayoutType = "payout_type";
        internal const string k_UINameTranslationLocale = "translation_locale";
        internal const string k_UINameApplePriceTier = "apple_price_tier";
    }
}
